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6.1 Interactive Layer Manager

In this rollout you can define Interactive mode and work with created effects: select, delete, hide\unhide or
freeze\unfreeze them.

Simulation Options
Layers and Effects Lists
Layers and Effects Manager has two lists. Left list shows you all simulation Layers existed in scene. Right list shows you all existed effects in selected simulation Layer in the left list. If you select All Layers in left list, right list will show you all effects existed in scene You can select, delete, hide\unhide and freeze\unfreeze different effects or layers selecting them in lists and using buttons at the bottom of the lists.

If you want to select all effects in scene: select All Layers and All Effects and push Select button.
If you want to hide all effects in first simulation: select RF_Layer_1 and All Effects and push Hide button.
If you want to freeze all lights in second simulation: select RF_Layer_2 and RF_Light and push freeze button.
If You want to delete one of the layer and all effects: select this layer in left list and All Effects in right list and push delete button.

Tip: you can select several effects holding Shift button.

Right list can shows you 11 different effects: RF_Impact, RF_Fragments, RF_Displace, RF_HolePredef, RF_Light, RF_Light_Muzzle, RF_Fume_Muzzle, RF_Debris, RF_Debris_Reactor, RF_Smoke, RF_FumeFX, RF_ObjectSrc, RF_Decals, RF_Sparks , RF_Blood, RF_InstantGun, RF_Bullet , RF_Custom.

RF_Impact – Impact objects. Pay attention, every time when you use one of the impact deformation, RayFire creates copies of the original Impact objects, hides original Impact objects and makes all deformations on these copies. If you select RF_Impact in the right list and delete it using Delete button at bottom of the list, RayFire will automatically unhide original objects.



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