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1.4 Inactive Objects
In this rollout you can define physical properties for Inactive objects.
RayExplosion Inactive Objects List
Inactive Objects
Inactive objects are objects that will not be a part of simulation until any of Impact objects will collide with them, after that they will become active and dynamic engine will start simulate them. Define objects as Inactive in case you want to start simulate them after collision with other objects.

Inactive Properties
The same as in Impact and Debris properties.


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