RayFire Tool 1.45 plugin for 3ds Max 9, 2008, 2009 and 2010
RayFire Tool gives you the ability to shoot, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max.
RayFire Tool feature list:
- NVidia PhysX Rigid Body support via RayFire user interface. Only 32 bit 3ds Max version. This means that You still can use RayFire with PhysX engine support on 64 bit PC, but only with 32 bit 3ds Max. Also pay attention that RayFireTool uses software PhysX engine, which means that You can use PhysX engine with any video card.
- NVidia PhysX Influence. Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
- Glueing. Allows you to glue objects together and break connections between them during simulation.
- Interactive Demolition System for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
- Fragmentation. Allows you to fragment geometry objects.
- Explosion. Allows you to realistically explode objects.
- Reactor Rigid Body support via RayFire user interface.
- Reactor Hit, Displace, and Holes Impact dformations for shooting.
- Instant Action. Allows you to shoot and explode without gun, manually defining all impact spots on impact object.
- Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
- Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect.
- Automatic update system.
Download
Note: You can use 32 bit versions with PhysX support on 64 bit PC, but only with 32 bit 3ds Max
- RayFire Tool 1.45 Demo - 32 bit - 3ds Max 9
- RayFire Tool 1.45 Demo - 32 bit - 3ds Max 2008
- RayFire Tool 1.45 Demo - 32 bit - 3ds Max 2009
- RayFire Tool 1.45 Demo - 32 bit - 3ds Max 2010
- RayFire Tool 1.45 Demo - 64 bit - 3ds Max 9, 2008, 2009, 2010 - No PhysX engine support.
Changelog
RayFire Tool main features
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NVidia PhysX Rigid Body support via RayFire user interface. Create dynamic simulations with THOUSANDS of objects. Objects Glueing. Supports Wind, PBombs, Gravity, and Drag space warps as additional influence forces. Ability to trigger simulation using mouse cursor by pulling or tipping over objects.
Exploding brick construction with different glue properties.
Download HD.
Download LQ.
YouTube.
Deformable\pointcached objects support. Mariner jumping through the wall.
Download HD.
Download LQ.
YouTube.
Deformable\pointcached objects support. Mariner hit the corner of wall. - Interactive Demolition System.
Fast and easy way for smashing and crushing objects.
Creates dynamic simulation and demolishes objects accordingly to their material and collision strength.
Concrete bars demolition.
Download.
YouTube.
Glass and fast moving object. -
Animatable Time Scale property for PhysX dynamic simulation allows You to create Bullet Time effect in a seconds.

Download.
YouTube. - Explosions. Multiple bombs support. New RF_Bomb helper allows You to set up a lot of bombs with different explosion options. Also available four new explosion directions: Spherical, Cylindrical, Planar, and Cone.
- Voronoi fragmentation types. Three new fragmentation types based on Voronoi diagram: Uniform, Relative to Bomb\Impact point and By particle system.

- Draw fragment mode. Fragment objects drawing strokes on screen in all supported views.

- Fragmentation by Shapes. Also using new feature You able to create shapes from black and white maps.

Download technical demonstration.
- Fragmentation relative to Bomb. Fragment object with more tiny fragments to point in space.
- Fragmentation relative to Mouse. Fragment objects relative to mouse cursor position.(PLUS:Detailisation by Mouse Corsor Idle)

- Fragmentation relative to object Pivot Point.

- Irregular fragmentation type.

- Uniform fragmentation type.

- Continuous fragmentation type.

- Reactor Rigid Body support via RayFire user interface.
- Automatic Update System.

Download HD.
Download LQ.
YouTube.
Building demolition. Top view.

Download.
YouTube.
Building demolition. Bottom view.
RayFire Tool | PhysX tests by Brandon Riza.
RayFire Tool 1.4 video demonstration. Rendered.
- PhysX Rigid Body animation with Wind space warp support.
Download
YouTube.
- PhysX Rigid Body animation with different friction.

Download
YouTube.
RayFire Tool 1.34 video demonstration. Rendered.
- Shooting with Reactor Hit, Predefined fragmented holes and some effects. Download - 5Mb

- Breaking prefragmented glass. Download - 4Mb

- Exploding prefragmented box. Download - 13Mb

- Breaking prefragmented cylinder. Download - 4Mb

- Author - Sam Khorshid, Rif Dagher. Only Precutting - RayFire Tool. Dynamics -Thinking Particles 3. Dust and Smoke - FumeFx





